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Suddenly, condemned arch-swindler Moist von Lipwig found himself with a noose around his neck and dropping through a trapdoor into...a government job? By all rights, Moist should be meeting his maker rather than being offered a position as Postmaster by Lord Vetinari, supreme ruler of Ankh-Morpork. Getting the moribund Postal Service up and running again, however, may prove an impossible task, what with literally mountains of decades-old undelivered mail clogging every nook and cranny of the broken-down post office. Worse still, Moist could swear the mail is talking to him. Worst of all, it means taking on the gargantuan, greedy Grand Trunk Clacks communication monopoly and its bloodthirsty piratical headman. But if the bold and undoable are what's called for, Moist's the man for the job. (jakelijan virallinen teksti)

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englanti The only contacts with Discworld from Terry Pratchett's workshop that I have experienced so far were when watching a theater recording of "Wyrd Sisters" and especially when playing the board game "ANKH-MORPORK." Thanks to Going Postal, I finally gained knowledge about some of the characters depicted on the faces of the game cards. I am not well-read in the series, and with about 250 volumes stored in my library, which I gradually acquired with a view to retirement, I do not even expect to ever get around to reading Pratchett. Therefore, I am not burdened by the specific idea of ​​how each character should look, and I am not bothered by any shifts in characters and events. Satire and humor are present to a sufficient extent, and it was great to spend two evenings with Vlahos and his opponent for two evenings. My expectations were fulfilled, and I am not opposed to another encounter with Discworld. Overall impression: 75%. ()